Releasing a brand new track, new work in progress unit renders & screen shots are released in this update!
Model Renders:
For the past weeks we've showed off conceptual works, now, we get to see how some of those turned out. Including a few in game screen shots we've taken.
Check out the following track, as it helps set the scene:
Anubis (Commando): Modeled & Textured by vgreksa
Crab drone: Modeled & Textured by Fandore
Barracks:Modeled by Umbrella Secrets, Texured by Fandore
Absolutely badass models!
Nice job, lads, ASI is looking beast. :)
Nice to see this project still alive :)
The models are good, the Anubis feels a bit too angular, though that may just be smoothing errors, but the textures feel polluted. There are so many little details crammed together that none of them become distinct and everything just blurs together in a grey soup.
This is an RTS game not an FPS game, and in RTS games the "less is more" rule applies. It's better to design the textures in a way that it caters to the default camera view rather than the max zoomed in camera view. The default CnC 3 textures are a good example of this.
Nonetheless, good update and hoping to see more in the future :)