Post feature Report RSS This Week In Mods: March 4 2019

The biggest mod stories for the week of March 4 2019.

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For this recurring segment, we will be highlighting the five biggest stories on ModDB for the prior week. Whether it's new mod announcements, major mod releases, or important stories that affect the mod scene as a whole, you'll find them rounded up here each week.

The Week of March 4 2019

A Dragon Age-themed total conversion for Medieval 2 Total War: Kingdoms. Featuring 21 distinct factions from BioWare's world of Thedas, each stocked with a unique and fascinating roster and gameplay style, as well as familiar insights into characters from the Dragon Age world and more. Credits and special thanks to BioWare for the Dragon Age game series and content, as well as the Dragon Age universe, and credits to Creative Assembly for Medieval 2 Total War.

Contains all files for the ST CoP Weapon Pack Version 3.0 This includes the main mod, the 3.0.1 patch, the compatability patch for AtmosFear 3, aswell as my translation.

A Demo of the first map from 'The Realm of Z-Magic', the sequel to 'Dimension of the Boomed'.

HALO: COVENANT EDITION - Play as a grunt in Halo campaign - fight marines alongside your covenant allies - now featuring boss battles Features: -play as a grunt on Covenant team -spawn with covenant encounters -fight against marines -fight with allies -can use all weapons and vehicles -uses player walking physics -player has shields -press white to say a taunt -new cutscenes and intro -Easter eggs -new colours for grunts -respawning enemies -new battles and encounters -boss battles featuring the Master Chief -see covenant in idle state and explore

All textures have been up scaled by 4x using AI Up scaling, Just drop the files on the Main Red Faction folder next to the game Executables and run the game, I highly recommend to download Pure Faction from purefaction website to play the game at higher resolutions on modern systems. I will soon upload a video on youtube showing how the textures looks on different levels.

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Why late on Sundays instead of Saturdays? Also, is missing. :(

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The Halo mod is for Halo! not for Quake 2 lol

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