Post feature RSS The goals I set myself and an inventory of items already modeled

Here are the goals I set myself and an inventory of items already modeled The next targets will be added as and when the project progresses. The deadline has been set for a simple reason: I have no idea how long it takes. Everything depends on how fast to create and animate the biped Crash.

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Here are the goals I set myself and an inventory of items already modeled :

  • Create all the existing funds in the first 3 episode of the series
  • Create the biped and animation of Crash
  • Creating portals
  • Create the Warp Room
  • Create a complete list of environmental objects to model
  • Create animations usual Crash:
  • Create a camera based on the same system that the game (Travelling evolving with the player and never able to return)
  • Find a way to create cracks without going through the voxels
  • Create the necessary particle
  • Create a TOD corresponding to the colors of the original game
  • Create Depth Of Field nouv plsu adapted to the new camera
  • Create a new HUD in 3D based on that of the original game
  • Create a LUA to remember all the game stats

The next targets will be added as and when the project progresses.

The deadline has been set for a simple reason:

I have no idea how long it takes.
Everything depends on how fast to create and animate the biped Crash.

Comments
Poly_G
Poly_G

Great goals, I have a Crash model if you want him. Just tell me when.

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