Post feature Report RSS The basic gameplay in Advanced Warfare

This is a small introduction on how the Gameplay works in Advanced Warfare, specifically how bases work.

Posted by on

In Advanced Warfare, you don't build bases. You fight for them. You have to capture control nodes spread over the map.

In order to gain control over for example, a defense line, you have to captures its control node (CN). If the enemy already is ocupying it, you have to destroy the control vehicle that controls said node, it's pretty straight forward: Just shoot at it. After that, you have to put your own CV into the node.

User Posted Image

Once you have captured the node, you have control over the defenses there. But watch out, the enemy will probably not be so keen about you having those defenses, expect retaliation. You might want to know that defenses don't have a 360 degree coverage, assaulting them from behind might be a good idea.

User Posted Image

There are four types of structures, or "Factories":
-Defensive: MG sites, anti tank guns, shield generators...
-Industry: War factories, air fields, barracks...
-Support: Support airfields, sensor towers and the like.
and lastly, strategic sites, such as Geothermal drills, supply depots, tactical weapons...

Geothermal drills, fusion reactors and the like generate power, needed to power defenses and shields. Supply depots and similar structures generate credits, destroying enemy units also generates income however.

There are two ways to win: Control ALL nodes for 1 minute, or destroy the enemy command hub. To do that however, you have to drop the enemy main shield first, by capturing power relays. If you hold all relay nodes for a certain amount of time, the enemy base's shield drops.

Post comment Comments
master_oli-p
master_oli-p - - 1,462 comments

very different, kinda like ground control in a way

it will be intereting to play

Reply Good karma Bad karma+3 votes
Sarge_Rho Author
Sarge_Rho - - 4,654 comments

The inspiration for this system indeed came from Ground Control II.

Reply Good karma+2 votes
shinobi718
shinobi718 - - 123 comments

naw, for a second I thought it came from advance war for GBA/DS

Reply Good karma Bad karma+1 vote
Sarge_Rho Author
Sarge_Rho - - 4,654 comments

I expressed myself missleadingly...I got the inspiration for this from GCII, I didn't mean that it was the first game with such a gameplay.

Reply Good karma+2 votes
Robok
Robok - - 150 comments

I like your gameplay ideas, they sound refreshing :)

Reply Good karma Bad karma+3 votes
Roik
Roik - - 67 comments

Sounds nice, I'm looking forward to try it :P

Reply Good karma Bad karma+2 votes
Bahl
Bahl - - 72 comments

Reminds me of Z. ohhh i loved the humor and the gameplay was simply amazing :-).

Reply Good karma Bad karma+2 votes
Jake@War
Jake@War - - 280 comments

I like what I'm seeing here and I'm really looking forward to playing this.

You guys have done a really good job with this mod, well done!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: