Post feature RSS SEF First Responders v0.5

Swat Elite Force: First Responders SEF First Responders is coming along with the idea of a realistic and cinematic gameplay modification of Swat Elite Force. SEF 7.0 by Eezstreet is the base mod in which my mod starts , the only possible way to play Swat 4 nowadays. My idea is to expand the concept and explore boundaries of the visual assets and tactical gameplay.

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wat Elite Force: First Responders

SEF First Responders is coming along with the idea of a realistic and cinematic gameplay modification of Swat Elite Force.
SEF 7.0 by Eezstreet is the base mod in which my mod starts , the only possible way to play Swat 4 nowadays.
My idea is to expand the concept and explore boundaries of the visual assets and tactical gameplay.
New 3d models for weapons , equipment and environment combined with realistic sounds , weapon handling , slower pace gameplay and AI tweaks to make Swat 4 feel more "heavy" and "dangerous" than any other Swat 4 experience you had before.

Make sure to sure to join "SEF: First Responders" server on Discord for feedbacks, bug reports and coop game making!


Discord.gg

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FEATURE LIST:
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### v0.5

#### MAJOR FEATURES ####

- New weapon models to replace the vanilla ones (M4 , G36, 1911 , Glock , Mp5 , Taser X2 , UMP , Rem M870,Benelli Nova, Benelli M4 etc . + Silenced and Aimpoint Variants)
- Replaced and tweaked gunshots sounds to be more realistic
- new Mich helmet models with variations , Safariland holster model and motorola radio
- AI now react more to gunshots sound and investigate with more probability , tweaked enemy architype
- Door static meshes overhaul with updated knobs models
- updated hands models
- new HUD with removed crosshair aim indicators
- slowed Swat movement for a more tactical gameplay
- new player camera position to fix weapons clipping!
- zoomFov to 90 to better gunplay vision
- many bad guys guns models updated with new 3d models
- Enemy Achitypes revised for realistic suspects weapons
- added - 5 penalty for tasing hostages in any condition (considering real life procedures)
- nerfed Optiwand:
- now can be heard by suspects and can trigger them to investigate
doors
- reduced FOV , lcd resolution and speed of lens movement
- new CS gas effect and duration to match real life grenade emission and fog smoke
- melee nerfed: reduced time of sting for AI
- lockpicking nerfed: now it takes 30 second to open/lock a door and the sound of it triggers AI investigation
- all comply shouts now trigger AI investigation
- GUI update for all new weapons and equipment


####WIP LIST FOR v0.6####
- adding new weapons and new variation to actual weapons
- M4 CQB + Holo + Silencer
- UMP Holo + Silencer
- MP5A4 Holo + Silencer
- Beretta 92fs
- Benelli M4 + Holo
- Sig 552 ( SEF model ) + Aimpoint + Silencer
- review all bulk , weight system with real weights
- Weapon recoil tweaking for automatic fire ( depending on users feddback)
- New weapons realistic sounds replacement
- gas mask breathing loop sound
- more to come....

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GNU LICENSE
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Modified source code from SEF 7 has been provided within the downloaded pack in the file Source.rar .
All the other files are free to be seen with SwatED and text editors.

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KNOWN BUGS:
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- SCAR-H muzzle flash attach point to be updated (probable 0.6 fix)
- benelli M1 and M4 reloading loop anim broken while aiming ( vanilla bug )
- "toolkit remain in player hands after use" bug during MP (SEF bug i cant fix right now)

SWAT 4 The Stetchkov Syndicate S

SWAT 4 The Stetchkov Syndicate S 1

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