I've created a few short tracks just to see, what the game feels like with music.
I'll try making much more complicated - and better - music for the game, the main idea is an orchestral - space opera style music.
I've seen most current RTS projects use a lot of metal-like music, which is fine, but I'm not sure that that would fit this project the best.
For now, the only special behaviour for the music is that when there is action, it'll change to the attack music, and when there is no fighting, it goes back to the idle track.
The current music is mostly placeholder, most of it will change until the demo.
Here is the idle, ambient music for the demo:
Here is a faster music for the demo:
Looks interesting, it sort of reminds me of Empire at war a little.