Post feature Report RSS MEP Version 0.821 Released

Version 0.821 of Middle Earth Project, a Crusader Kings 2 Overhaul mod, has been released. Details below.

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Version 0.821 can be picked up here.

0.821 Highlights

Combined Religions into 2 main groups

MEP   Religions

Edited religion checks accordingly

Combined several cultures into 1

Edited and Added numerous custom buildings for some uniqueness to plays, Evil forces will use Orkish uniques

MEP   Orkish Buildings


MEP   Dragon Buildings


MEP   Hobbits Farms


Added tooltips to Pop based buildings for clearer requirements

Added a tooltip to Colonization for clearer requirements, Dwarves and Dragons are mountain only colonizers

Removed Pop Requirements from buildings for Elves and Dwarves

Added Craftables; Horse Armors, and made reforgable Narsil(When in Sandbox mode) and Gurthang As well as a decision to hire a crafter, famed crafters can be swayed with gold though they may refuse

Converting of Traits to Artifacts continues

MEP   Crown


Removed events that caused rampant infirmity

Fixed Crash in End of the Ring Event

General Bugfixing

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While our primary focus is always mod stability, we also like to work on something new and interesting with each release. As such We will be introducing a vote on our Patreon for extra development focus each month. Choice will be between; 'First Age Submod', 'Mumakil Character Mechanic', and 'Expanding Profession Systems with more crafting/duel button'.
If you want to vote, you can become a Supporter here.

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