HARD CORPS 2021 UPGRADES, ADDITIONS, FIXES & CHANGES:
+Dhewm 3 port supports modern resolutions, modern hardware, multiple OOS, updated built in editing tools and much, much more.
+Replaced D3 ROE Bloom with Denton/Rivensin's HDR lighting
+Updated Main Menu: New images, new & more options.
+New Hud . Includes read outs for all ammo types and new images.
+Upgraded Textures for many enemies
+Many updates to enemy AI and animations tweaks for more classic 2d action platformer behavior
+Added more variants to enemies.
+Ported Rivensin's Baron of Hell and Pain Elemental
+Much More responsive Keyboard/Controller aiming
+New player damage feed back system. Similar to many classic side scrollers.
+Revamped Weapon Arsenal. Includes new weapons, models, new effects, animations, and ammo use
+Melee combat overhauled. Player can instantly access a quick melee weapon
+Charge Attack in 8 directions while on the ground and in air. Charge attacks deal massive damage and slowly regenerates.
+Slide Attack improved
+New textures and map objects.
+More movable and breakable objects
+Jump through platforms added
+Improved Music system.
+Multiple Character select with custom stats support.
+New playable character added: Scarlet Rivensin
+Upgraded 2d camera system
+Many bug fixes. This includes player respawning, save points, music and the camera.
+More responsive Doors
+New Map: Hell Rizer
+Updated Maps: Wasted Hate and Playground
+Motion Trails for Melee Weapons
+Improvements to player animations
+New input based animation and attack system added for the player. This is similar to the Special moves and combos found in Street Fighter and Mortal Kombat.
+New Ammo Types and revamped old ones
+New items and power ups.
+Breakable item containers similar to many classic action platformers.