Post feature RSS Features in Version 0.1

This is a list of new improvements to the modification.

Posted by on

Key:
*Changed
+New
~Balanced/ Rescaled
(-) Its gone

Rebels:
~ All Corvettes
+ Some realism (Rebellion relies more on shielding and speed, thus their units have more shielding than Armour and firepower, and they can still do hit-an-runs)
* Build time on Corvettes
* Price changed on Corvettes

Empire:
~ All Corvettes
+ Some realism (Empire relies on Firepower, thus their units have more firepower than shielding and Armour)
* Build time on Corvettes
* Price changed on Corvettes

Underworld:
~ All Corvettes
+ Some realism (Underworld Works more on Armour, thus their units are tougher and can takeout more powerful units because of they can hold out longer (in theory) )
* Build time on Corvettes
* Price changed on Corvettes

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