Post feature RSS Far Cry 2 Ultra hardcore realism mod

Hello guys! This scratchy ultra realistic mod is for me and you! What it adds?

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1. Gameplay improvements:

  • Throwing grenades from mounted weapons or while driving! (Be careful when throwing it at windscreen) It also works with hang glider!
  • Using secondary weapons while driving/flying!

  • Player has less by half health, damage dealt to enemies increased by 50%
  • Limited navigation: removed dynamic arrows, player position and unexplored outposts from the map. The gps doesn't show undiscovered safefouses.
  • Reduced jump stamina drain. (Jump 11 times to tire)
  • Reduced fall damage.
  • Improved stealth - reduced enemy perception pre-combat by 20% for short-range enemies (assaults, shotgun mans etc)

by 25% for long-range enemies (snipers, mortar mans etc).

  • Press V on keyboard to look behind you while driving.
  • Reduced monocular sensitivity.



2. Variety improvements:

  • New enemy weapons progression! They'll smoothly have a bigger probability of more dangerous guns while you carry worward in the plot! The chance of finding an adversary with golden AK is always 1%.
  • Enemy infighting - patrols and camps will fight each other.
  • Stricter enemies: chance of throwing grenade when you are not in a line of sight is 100%. Chance of calling reinforcements is 100% too.
  • Reduced probability of rescuing enemies injured friends to 75%.
  • DLC vehicles come in a variety of colours.



3. Weapon improvements:

  • Disabled auto reload when clip is out of ammo.
  • Extra weapon slot for the explosive device, accessible by pressing the machete button twice.
  • Weapons can be inspected by pressing i on keyboard.




* Increased ironsight FOV.


4. Weapon rebalances:
* Machete is now useful for stealth kills

  • Machete assassinations are 100% silent.
  • Creeping has been added to the machete so you can walk at half speed by holding the iron sight button and become more inconspicuous.

Regular machete attacks are a one hit kill.

Pistols:
Reduced ammo clip size for colt M1911 and desert eagle to 7, like in real life.

SMGs:

  • MP5 is now a secondary weapon! Take it with you to glider!
  • Reduced the Uzi magazine size to 25. Pew-pew!
  • Increased the MAC10 magazine size to 32.


Shotguns:

  • Sawed off: now uses shotgun ammo and have two bullets in magazine!

Decreased ammo capaticy to 20 rounds,

  • Ithaca homeland: decreased ammo capaticy to 2 magazines... Shoot accurately or select less difficulty!
  • USAS-12: Increased magasine size to 20,
  • ammo capaticy reduced to 1 mag
  • recoil reduced at half,
  • reload time increased to 4 seconds.
  • SPAS-12: Reduced magazine size to 8.


LMGs:

  • Increased magazine size of M249 to 200!


RPG-7: Increased rocket speed by 25%. Why I didn't turn it on to 120 m/sec? Because the rockets fly through the most surfaces or bouncing from it.

Crossbow: reduced iron sight movement speed to 50%.


5. General improvements:

  • Removed the flashing save reminder from safehouse icons on the GPS.
  • Skipped intro movies when launching the game. (Except fire live wallpaper)


6. Bug fixes:

  • Restored missing critical healing animations on Infamous difficulty.
  • Fixed the hang glider bouncing on water - it is now buoyant and you can climb onto it while it is floating.
  • Hang gliders falling out of the sky when shot.


Installation instructions:

1. Copy the folders "Data_Win32" and "bin" into your Far Cry 2 folder and overwrite when prompted.



Thank you to Boggalog for Realism+ (Tom's Mod) and for modding guide book, that helped me to understand how to turn this game into a hardcore and innovating piece of cake!

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