Post feature RSS Enhanced Gameplay Mod 2.4 RELEASED

Antstafer's Realism/Enhanced Gameplay Mod Version 2.4 Released. Update includes many balancing fixes as well as graphic and sound modifications.

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I finally found time over the past few weeks to bring a fresh coat of paint to this mod, as well as rebalance and rework everything I wasn't able to fix before.

What's New?

  • Changed FOV for ALL units and vehicles (Again. I missed a lot of vehicles last time. Should be good now.)
  • HD Models from Gistech's Visually Improves Sides Mod. Low poly counterparts have been removed from these!)
  • New sounds from 'Gistech Visually Improves Sides' mod.
  • Rebel Pilot floating head LOD fixed
  • Gave a buff to Wookies, to give the rebels a bit more of an edge.
  • Max fly height enabled on all maps
  • Map AI counts decreased a bit for stability.
  • Decreased damage for rifles and pistols and a few other weapons (Again. Spent a looot of time rebalancing the weapons.)
  • Grenade blast radius more realistic. No longer will it kill you when you should be far enough away.
  • Rifles and simple blasters no longer knock you over as much. This was quite annoying.
  • Tusken Raiders and other factions balanced (Again.)
  • Gunturrets balanced (Again.)




Would be nice to see the wreckage of mech like ATAT or ATST much longer on map after kill...

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Nice to see you're still around! Just something from the research that's been done, removing the lowrez models is likely not a good idea for SBWF1.

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WOWOWOW very nice ! instant download

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