Post feature RSS Different from the original Red Alert 3

Some special changes, they are different from the original Red Alert 3.

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1. Unit production

As the technology level increases, the unit's production costs and production time will decrease.

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2. Forest bonus

Infantry in the tree will increase defense, damage, ROF and range.

Added affected marks in the next version:

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3. Tree

Ordinary vehicles will not crush trees.

But experimental units can crush trees. (And Building XD)

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4. Defense tower

The damage of the defense tower near the oilderrick and the orenode will be reduced.

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5. Ship

Although the production requirements of the ship have been reduced, the defense has also decreased. Now, only ships that have upgraded 'Battleship Armor Upgrade' have considerable defense.

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6. AOE Damage

Now, AOE damage will not knock out infantry, but it will reduce the movement speed of hit infantry and vehicles.

Comments
L3d
L3d

Cool some nice tweaks there great work !

Reply Good karma Bad karma+1 vote
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