The Sigh of Empire ver. 1.8 is a mod for Medieval II: Total War directed by the Chinese community, centered on the revolts of Nian (1851-1868) and Taiping (1851-1864) in the mid-nineteenth century, in imperial China, driven by natural disasters, social unrest, religious unrest and the inability of the Qing Dynasty to respond to these problems. They were not enough to overthrow the Qing, but resulted in economic devastation that eventually led to the fall of the regime in 1912, thus sealing the end of the Chinese Empire.
Campaign map covers the area of China and the surrounding areas
Campaign starts in 1855 and ends in 1949 with 376 turns
New patterns and textures
New cities and architectures
New scripts and events
New campaign mechanisms
New recruitment system
New user interface
Complete graphic overhaul
The Qing dynasty (called the Qing Empire by itself or the Manchu dynasty by foreigners) was the last imperial dynasty of China. The dynasty was founded by the Jurchen Aisin Gioro clan of Manchuria. During the 18th century European empires gradually expanded across the world, as European states developed economies built on maritime trade. There was great demand in Europe for Chinese goods such as silk, tea, and ceramics but China's economy was essentially self-sufficient and the country had little need to import goods or raw materials from the Europeans, so the usual way of payment was through silver or opium. The Daoguang Emperor, concerned both over the outflow of silver and the damage that opium smoking was causing to his subjects, ordered Lin Zexu to end the opium trade. Lin confiscated the stocks of opium without compensation in 1839, leading Britain to send a military expedition the following year.
The First Opium War revealed the outdated state of the Chinese military. The Qing surrender in 1842 marked a decisive, humiliating blow to China. It revealed weaknesses in the Qing government and provoked rebellions against the regime. The Taiping Rebellion in the mid-19th century was the first major instance of anti-Manchu sentiment (in 1851 uprising in Guizhou province established the Taiping Heavenly Kingdom). The Nian Rebellion was an armed uprising that took place in northern China from 1851 to 1868, contemporaneously with Taiping Rebellion (1851–1864) in southern China.
So this is the beginning state of the mod.
There are 4 Qing factions, 3 rebel and 3 foreign factions.
Senggelinqin's Army / Sengge Rinchen
Taiping Heavenly Kingdom
British Expeditionary Forces
French Expeditionary Forces
Japanese Expeditionary Forces
You can command Qing forces, suppress rebellions and repel foreign invaders. Initially lots of threats from all directions but the largest faction. And there are reforms in late game with modern troops and buildings. Central position with friends and enemies everywhere.
You can command Senggelinqin Army in northern regions of Qing Empire. You are supposed to stop Taiping onslaught, and then attack them. You are allied with all Qing factions and in war versus rebel factions (and mostly foreigners too).
You can command Huai Army. Your enemies are Taiping and Nian rebels. Your position is between Nian and Shi Dakai rebels. This army is based on melee formations mostly. You are allied with all Qing factions and in war versus rebel factions (and mostly foreigners too).
You can command Xiang Army, which was a standing army organized by Zeng Guofan from existing regional and village militia forces to contain the Taiping rebellion. This army can enlist many firearms units. The army was formed after March 1853, when some 700,000 to 800,000 Taiping soldiers took Nanjing, killing 30,000 Imperial soldiers and encompassed much of south and central China, centered on the Yangtze river valley. Your task is to stop that rebellion. Anyway your enemies are all rebel forces (and mostly foreigners too). You are allied with all Qing factions.
You can command Taiping forces to victory or to defeat. Taiping Rebellion was a massive rebellion in China fought between the established Manchu-led Qing dynasty. The Taiping Rebellion began in the southern province of Guangxi when local Qing officials launched a campaign of religious persecution against a millenarian sect known as the God Worshipping Society. The goals of the Taipings were religious, nationalist, and political in nature; they sought the conversion of the Chinese people to the Taiping's version of Christianity, the overthrow of the ruling Manchus, and a wholesale transformation and reformation of the state. Your allies are other rebel factions. Your enemies are Qing factions and foreigners.
You can command Shi Dakai forces. Shi Dakai was one of the most highly acclaimed leaders in the Taiping Rebellion but forced to take away his forces and act on his own account. Your allies are other rebel factions. Your enemies are Qing factions and foreigners.
You can command Nian rebellion forces in northern China. Unlike the Taiping Rebellion movement, the Nian initially had no clear goals or objectives, aside from criticism of the Qing government. Their slogan was "'kill the rich and aid the poor'". However, the Nian were provoked into taking direct action against the Imperial regime following a series of environmental disasters. Your allies are other rebel factions. Your enemies are Qing factions and foreigners.
You can command British Expeditionary forces in South-East China. You will have lots of troops (invasion forces) but you will need to organize funds for them yourself. The army is unbeatable if well engaged.
You can command French Expeditionary forces in South-West China. The weaker version of British, but army is modern and position unchallenged. French start with one city and moderate fiscal problems. Then all it's up to you.
You can't command Japanese forces that can emerge later in game. Yet another foreign intervention.
The picture shows Japanese forces that you can't command ;)
Sounds nice, but make the Japanese playable