BLOOD: The Curse Hunter. Unreal-style light coronas effect test
For the first time on the GZdoom. Write in the comments, if this has already been seen on this engine.
Posted by bifurcator_x on
For the first time on the GZdoom. Write in the comments, if this has already been seen on this engine.
Posted by bifurcator_x on
Hey i really like the game etc yadadada...
I have weird hickups with it.
It seems like every step i take the screen freezes for a short second and then it goes on.
It seems like there is something going on in the background that is heavily damaging the performance.
Also i didnt found a button to put out POM, the 3d texture effect.
We need that button!
POM?
You are using Parralax Occlusion mapping. Its on every material of your geometry. We need a button to turn that off.
You might have to tone it down just a bit.
But it's looking lovely. I always loved the first Unreal games.
Look at next article
Awesome.