The aggro AI was the very first personality that had come to mind when I first thought about what a good new personality should be. This AI can be a lot of things, it can be great, horrible and maybe a little of both.
You'll also notice that all new AI do not have a greeting or an outro, this is normal.
So let me list some facts about this new personality you may, or may not have come to know now.
Unique Build orders:
- The Japan Aggro AI on brutal difficulty, uses a slightly different double mecha build order than shinzo.
- Each Aggro on hard difficulty has it's own special island map build order, the only brutal AI that doesn't use it's own naval build is the soviet Aggro, which uses the new soviet naval build order.
- The allied Aggro AI on brutal difficulty, is the only allied AI to use a double airfield build order now
Facts:
- The aggro has no significant production structure preference.
- It has a very prolonged tech timing, compared to the regular AI's like Lissette and Moskvin. The timing of an Aggro's tech is laughable.
- It has a massive preference to build tier 2 units and tanks.
- It's only favored tier 3 unit is bombardment ships like shogun battleships.
- Aggro AI's have the lowest retreat rates, near suicidal.
- They are the only AI who will instantly reinforce their attacks with units fresh from the warfactory, barracks and any other production structure.
- They favor building anti tank units like flak troopers more than the regular AI do.
- The brutal Aggro tech timing is the equivalent to a regular hard difficulty AI timing for teching and the hard aggro is even slower at teching than that!
- In result of a love for tier 2 units, aggro AI try to reach tier 2 as soon as possible!
That should cover everything about it!
Everything else they tend to do is pretty much coincidence, like how they sometimes end up not expanding often, that just seems to be a result of it being more aggressive than the other AI's.