Post feature RSS 8 months of development progress

Since the last update, when we presented v0.4.8 in June 2019, we've been updating the game to v0.5.3. In this feature, we want to summarise what we've been working on since then.

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Team games
Multiplayer now supports up to 4 players. Play 3vs1, 2v2, 1v1v1v1, or any other combination.

team games

If you starve, are defeated, or disconnect, but there are still enough players and teams left for the game to continue, your units will turn into Revolters.

As part of adding team games, we've also added a team panel in-game, chat improvements, updates to multiplayer lobby, and new game over screens.

Updated UI
All menus, panels, fields, text, buttons etc. in the game have a new look.

ui 01


Showing equipment upgrades on units
Now you can easily see if your enemies have upgraded equipment by visually looking at units.

equipment

Female villagers
With new female voice over.

female


Apothecary
Units regenerate health 100% faster.

apothecary


Replaced Weavery technology with Militia
Villagers still get +10 hit points, but additionally they will be equipped by bow and arrow, giving them 33% increased attack range as well.

militia


Other important improvements

  • Use the minimap to move units
  • Added notification for when equipment has been produced or your ally has been defeated
  • Updated most unit animations
  • Hotkeys are now grid-based
  • The game works as intended on most resolutions
  • Enemy tribe has been updated with better AI
  • Tweaked difficulty levels
  • New mouse icons
  • Updated How to Play pages
  • Numerous balance changes, performance increases and bug fixes
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