ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software. ZDoom may be used and distributed free of charge. No profit may be made from the sale of it. ZDoom was created by Randy Heit using id Software's and various others' sources.

Post news Report RSS Version 8.0 is in the works.

ZX's next version, v8.0, is in development right now.

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Heya folks, Xterra here.

ZX's next update, v8.0, is in the works; as of right now it's pretty damned similar to 7.3, but there'll be more changes coming.


The first and biggest change to expect is that the camera-tilting system has been updated to the newer "Tilt++" system, from the older QTilt (both by Doom community member Nash Muhandes). This system can be toggled, and is very configurable. I've done a bit of *bleep*ery to ensure compatibility with GZDoom engines going all the way back to v3.6.

Secondly, if myself and a couple buddies can work out the scripting and implementation of the ruleset, I want to put in a gameplay mutator based on a "just for shiggles" game condition my college buddies and I played with involving a weapon randomizer.

Thus far, the only other changes I've made are a couple of sprite swaps. Outside of bugfixes, scripting, and new addons, I doubt there'll be all that much new stuff added to ZX from here on out. The mod's kinda already reached "content critical mass", so to speak-- given that it's over five years old and still being updated and maintained, that comes with the territory.


As for a release date? Well...if ModDB had a "When It's Done™" option, that's what I'd pick. Despite the version number (that's because the mod has its first use of ZScript, the new engine scripting language for GZDoom), it's not gonna be a massive update. I'll have it out when it's ready for prime time, though.


Lastly, I'd like to give a shout-out to those who've downloaded the mod already. I'm glad to know and be satisfied that people are playing my mod-- and I hope y'all are enjoying it.

Don't hesitate to drop me a line here or on Twitter if you've got feedback for me. I welcome it.

-Xterra

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