ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it not only works with (and requires) Windows 95/NT 4.0, but it also adds new features not found in the version published by id Software. ZDoom may be used and distributed free of charge. No profit may be made from the sale of it. ZDoom was created by Randy Heit using id Software's and various others' sources.

Post news Report RSS Hard Doom v8.1.1

Version 8.1.1 of Hard Doom has finally been released!

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Hard Doom v8.1.1


v8.1.1 Change List


Monsters

  1. Doubled the spawn rate of the Ancient Apparition (16% from 8%).
  2. Lowered the damage of the Ancient Apparition's ice breath from 4 to 3 per projectile and added +NoDamageThrust.
  3. Raised the damage of the Hell's Fury tracers from 5 to 6. This will increase the total tracer attack damage to 18-144 (from 15-120).
  4. Made the Shadowvile's wraith attack 5 tics shorter.
  5. Increased the Cyberfiend's run speed by 2.
  6. Added +NoBloodDecals to the Bruiser Demon.
  7. Fixed a sprite bug in software mode with the Rictus rear frames and its blood sprites.
  8. Added improved SuperShotgunner front frames.

Weapons

  1. Added the Grenade Launcher back with tweaks and a lower drop rate (25% from 40%).

Other

  1. 1. Made sv_coopprojectiles default to on.
  2. Fixed a bug where blood actors would not be removed properly.
  3. Tweaked blood actors, and reduced overall amount of gib pieces.
  4. Renamed keys to "KeyCard~" instead of "HDKeyCard" so it looks better with shared keys on.
Comments
Dantos_the_Mutilator
Dantos_the_Mutilator

sweet

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