Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.

Post news Report RSS Please Vote for the Xbox One Dev Kit to support XNA 4.0, 4.0 Refresh & MonoGame on Xbox Feedback!!!

I need your vote! Please read the following content below carefully and help support indies utilizing XNA!!!

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Unfortunately, with the release of the Xbox One, I understand that Microsoft has departed XNA. I am also fully aware that Microsoft is promoting Unity as a replacement. I speak for all indie developers when I say it should be up to the game developers and game development companies to decide what tools they wish to use to create their games that fits their needs. I use XNA and MonoGame simply because its what I preger and its what I am more comfortable as well as familiar with. I propose that the Xbox One dev kit should support XNA 4.0, XNA 4.0 Refresh and MonoGame. By allowing the Xbox One dev kit to support more tools and middleware, Microsoft would be opening themselves up to an even larger potential market. Microsoft's competitor, Sony, announced a while back that the PS4 now supports MonoGame and other middleware to registered developers.

MonoGame is essentially the continuation of XNA 4.0. So no, many developers who created Xbox Live Indie Games for Xbox 360 have moved on to develop games for PS4 since it supports MonoGame. Microsoft will gain more respect from its developers that they lost who created indie games for Xbox 360 by allowing the Xbox One dev kit to support XNA (4.0, 4.0 Refresh) and MonoGame. This is why I am trying my hardest to convince Microsoft to make their dev kit support these platforms as well as other Middleware. Microsoft would not have to worry about creating a new version of XNA necessarily because the creators behind MonoGame are essentially doing that right now. With that said, that doesn't mean MonoGame's creators can't be compensated or offered help from Microsoft in some shape or form for all their hard work on making XNA support more platforms. Great games can be created regardless of the engines and tools used to create them. Visit the website link below to vote

Xbox.uservoice.com

Thanks for reading, and I would greatly appreciate your vote!
Jordon McClain

Long Live XNA/ MonoGame!!!


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