[w]tech combines next generation technologies like full dynamic lighting, voxel based terrain and bullet physics, which are brought to you via a self-explanatory user interface. We are thinking in innovative ways to combine the available technologies and ideas to an edgeless package. Visit wtechportal.com to get more information about the newest features integrated into [w]tech!
Demonstration of Pixel-Shaders
Here you can see the Fresnel, used to give him a better look.
I don't know, whats "Kobolt" in English, so I called him "Evil Guy". :)