Torque X is designed from the ground up to harness the power of XNA. Written entirely in C#, the result is an extremely powerful and flexible 2D & 3D game engine. You can code in C#, then run your game in Windows or on your own retail XBox 360 using XNA Game Studio 3.1 and XNA Creator's Club. Torque X is loaded with systems that make debugging, journaling game events and testing features much easier than with XNA Game Studio 3.1 alone.
As of February 28 2011, Torque X will no longer be updated but will still be available for purchase from Garage Games.
We have added 2 Multiplayer modes to Compromised in our latest update: Co-op and Competitive.
Additional updates to the graphics and camera were also added to the Campaign.
Try the Multiplayer modes for free in the demo :)
Thanks,
Super Soul
Compromised is a twin stick/bullet hell/shmup hybrid best described as a mix between Insanely Twisted Shadow Planet and Geometry Wars.
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The first John Q Averagmeman trailer has been released and is available in the video section of our page.
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This engine is badass, although way too complicated for an amature like me but I have seen its capabilities and its pretty impressive, just check this out! > Beamng.com yes this game is made by this engine (if you have purchased this game then while in the main menu select Team and you will see at the bottom of the sighn the engines name and logo.)