Gamebryo engine (Bethesda's branch) reimplementation based on OpenMW and id Tech 4 sources

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Add media Report RSS SugarBombEngine Architecture Graph (Revision 1) (view original)
SugarBombEngine Architecture Graph (Revision 1)
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Description

This image showcases the new engine architecture that will be used for SugarBombEngine. It's a mix of both Gamebryo and Id Tech 4 engine architectures with high flexibility for developers
The Sb(RPG)GameFramework will be a module that will load the game module and provide some of RPG genre game systems to it (potentially reusable for other projects reimplementing Oblivion/Skyrim/etc)