Forked from RBDoom 3 BFG (Doom 3 BFG GPL) and greatly improved, Storm Engine 2 provides explosive mix of id Tech 4 and id Tech 5 technologies. Flexible modding capabilities of id Tech 4 coupled with robust and modern multithreaded rendering functionality of id Tech 5 allow real-time iteration and great performance on current hardware. Add $0.00 price tag to the mix and you get a decent indie game engine for PC platform.
So many times I've heard "oh, this engine is under GPL, stay away from it" and so on. Unfounded fears prevent indie teams from using solid game engine...
why indie devs should not be afraid of gpl
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