The Silk engine was designed and developed internally based on the PhyreEngine (trademark of Sony Computer Entertainment Europe). It has already led to the creation of Faery: Legends of Avalon, Of Orcs and Men, Mars: War Logs and Bound by Flame.

Silk Engine

Silk integrates the latest developments in graphics (deferred rendering, HDR, global illumination, ambient occlusion, multiple shadow casters, advanced image post processing, versatile particles systems...), and runs as smoothly on PS3 as on Xbox 360 and PC. A tool kit and editors have also been developed so its developers can quickly develop high quality games for these platforms.

  • Fully featured level builder (object editing, terrain system, decals, mesh painting, material editing) with real time gameplay editing
  • Multi-processor task scheduling
  • Streaming and resource management
  • Face editor with facial animation and multiple blend animation system
  • 3D sound system and smart dynamic music
  • NVidia PhysX integration
  • GUI system and international support
  • Advanced dialog system and fully featured cutscene editor
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Steelrising

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A long time ago, the magic fed the world, Fairies lived among Men. They inspired their stories and myths; it was the time of legends. From the island...

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Today let's enjoy these beautiful portraits of De Sardet from #GreedFall for this #FridayFanart šŸ˜Š What does your Dā€¦ T.co

18hours ago

RT @trulycertain: Phoebe de Sardet for the lovely @merruschka! (She's probably off to smooch a handsome Naut.) #greedfall #desardetā€¦ T.co

Jan 19 2022

We are curious to know more! What usually goes differently in your multiple playthroughs? šŸ¤” T.co

Jan 18 2022

RT @artsywarden: Done šŸ‘€ redrawing and re-design of my Lady de Sardet (greedfall) T.co

Jan 17 2022