PipEngine 2D is a small 2D engine / framework. It based on allegro but I will change soft to openGL

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Recently I added some new screenshots from pipEngine demo!

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Hi! PipEngine is still alive! Now I'm developing some demo for it and it's look pretty good! Otherwise I added to pipEngine particles, particle emitter and bitmap menager. I have added changeble axis and better colision to rotating sprite and now it works really cool. From now vector class support operators (+, -, etc). It all works and it ready to use in games. More informations about pipEngine demo comming soon :D

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