The Perfect Dark engine is a modified version of that of GoldenEye 007, and many of the gameplay features are unchanged. For instance, the manual aiming system, originally inspired by Sega's Virtua Cop, is graphically enhanced but essentially the same. Players can crouch, duck and lean but notably there is still no ability to jump. Despite this, it is possible to drop from most ledges, a feature rarely used in GoldenEye 007. Most weapons have a finite magazine and must be reloaded after a certain number of shots. Interaction with the environment is via a single "Use" command, which opens doors, activates computers and so on. The engine never had an official name, its always been a upgrade from past game engines.

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TimeSplitters: Future Perfect

TimeSplitters: Future Perfect

First Person Shooter

TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by Electronic Arts for the GameCube...

TimeSplitters 2

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TimeSplitters 2 is a first-person shooter video game developed by Free Radical Design and published by Eidos Interactive. It was released for the PlayStation...

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TimeSplitters is a first-person shooter developed by Free Radical Design (now known as Crytek UK) and published by Eidos, and the first game in the TimeSplitters...

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PS2, GCN, N64
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Built a game for Perfect Dark Engine and want to support mods? Try mod.io, a cross-platform mod SDK created by Mod DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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