The Odyssey Engine is a computer game engine developed by BioWare and has exclusively been used to create three dimensional computer role-playing games. The engine is BioWare's third license-able engine, after the Infinity Engine and the Aurora Engine. The engine was first used by BioWare to produce the critically acclaimed Star Wars: Knights of the Old Republic released on November 19, 2003. The engine was later licensed to Obsidian Entertainment to develop the sequel, Star Wars: Knights of the Old Republic II: The Sith Lords first released December 6, 2004. The engine was based on the Aurora Engine (the one used in Neverwinter Nights) and added 3D backgrounds and character facial motions.
A new save editor for KotOR 1 and 2 with a fancy interface and support for non-windows platforms
Hello new party portraits are fun here are some for you today installation: unzip put everything in your override
This is the v0_2_9 release of the K1 portion of the Expanded Galaxy Project for both KotOR games.
My first mod that works. It gives you a lightsaber when you kill luxa careful she uses it aginst you drop in override and done
This patch replaces the pre-rendered cutscenes with higher resolution ones and replaces the ingame music with better quality ones.
In KotOR 2, you would originally stumble upon the body of a Jedi named Nebelish while investigating the tomb of an ancient Sith Lord on Korriban. However...
the sith lords are fallen jedi that embrace the dark side of the force!
Changes most random civilians into Mandalorians.
This program will allow you to modify your saved games, both for Star Wars:Knights Of The Old Republic and Star Wars:Knights Of The Old Republic-The Sith...