LÖVE is an unquestionably awesome 2D game framework, which allows rapid game development and prototyping in Lua.

Post news Report RSS LÖVE 0.6.2 released!

On March 6th, LÖVE 0.6.2 was released, fixing a bunch of bugs.

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Full changelog:

  • Fixed a bug causing ImageFonts to cut off some pixels.
  • Fixed a bug where filled rectangles were too small.
  • Fixed a bug in Image:setFilter where it would switch the parameters.
  • Fixed a bug in ImageRasterizer where it wasn't using the data.
  • Image filter and wrap modes now use string constants as well.
  • Fixed double-transform bug in SpriteBatch.
  • Errors are reported on stdout again.
  • Another fix for the icons on Ubuntu.
Downloads are available at Sourceforge.
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