Kiwi.js is a fun and friendly Open Source HTML5 Game Engine. Some people call it the WordPress of HTML5 game engines…


KIWI FEATURES

  • cam

    2D CANVAS AND WEBGL RENDERING

    Your games can target both canvas and WebGL. Use canvas for older browsers and most mobile browsers. Use WebGL for the latest browsers, and in conjunction with Cocoon.js to build fast native mobile apps.

  • fullscreen

    TARGET COCOON.JS

    Make games for app stores by configuring your game to compile within the Cocoon.js system.

  • network

    FLEXIBLE GAME OBJECTS

    Support for spritesheets, texture atlases and individual images give you plenty of options for creating and managing animations and static images.

  • network

    FULL DISPLAY LIST

    Place your game objects within groups and subgroups to manage their transformation and z - ordering.

  • sound

    ENTITY / COMPONENT SYSTEM

    Build your own game objects by extending the core game objects and attaching components such as physics to give them additional functionality.

  • fullscreen

    MULTITOUCH SUPPORT

    Make the most of touch device capability and make games for multitouch and well as single touch.

  • cam

    STATE MANAGEMENT

    Easily create and manage your game states. States are the main way you arrange and manage your resources.

  • sound

    FILE MANAGEMENT AND LOADING

    Easily add images, audio and data resources. Includes resource loaders, and easy access and management of your files.

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