An extensively updated version of HPL1 engine. Uses industry standard technologies such as OpenGL, OpenAL and Newton Game Dynamics.

RSS Reviews  (0 - 10 of 73)
10

neat

someone should make a game out of this engine!!!!

10

RoozyDB says

May contain spoilers Agree (1) Disagree

This one is the engine that you're looking forward to optimizations and stuff. Well done, Frictional Games, well done.

10

AbbL says

10

Tomlacko says

10
9

Exactly the engine I need. Allows easy modding, overall incredibly handy for a whole bunch of amateur modders.

9

it's a litle buggy, but the objekt and the player rendering is just great!

The editor is okay but it has many problems with it. For example just today, I put down a ladder area and the Player wouldn't climb it. At first I realized I didn't even save my map so I tried again and he still wouldn't climb it. Next, the editor crashes a bunch. To be honest, I have no idea how you were able to create amnesia the dark descent, penumbra, all that stuff not that they're bad games, they are amazing games! Third, I type something in the .hps file and it doesn't work. It's written specifically in the in the .hps file and the game should follow it but, no (that's actually not really a problem with the level editor, just a problem with the game). In general, the level editor is so fricken aggravating. I don't know if it's just my luck but almost every single time I want to do something new, I run into a new problem. Once, I put a script and I added a chemistry pot and no matter what I did, the player wouldn't pick it up (WTF?!?!) I get fed up with the editor almost all the time it's unbelievable. That's not all I have to say. Scripting is fun to do and it's awesome that you have given people the rights to create custom maps! Using the level editor is quite easy apart from the problems I've been having but yeah, that's what I have to say for the editor.