Created by Eclipse Entertainment between 1996 and 1999 and later acquired by WildTangent in the year 2000, Genesis3D was one of the first open-source rendering engines and served the interest of a large base of aspiring game developers, many of which became professional game developers and still serve in the industry today. While no longer viable on today's modern hardware the engine lives on as a historical artifact as we look to turn the page to a new chapter in modern graphics engine development. If you care to develop with Genesis3D 1.1, you may do so, free of licensing obligations as the engine is abandonware and the stakeholders are long gone.

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Kavendine

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