GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from a concept to a finished game. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment!
Ukuza has launched a Thunderclap campaign for Skelattack to secure and increase social outreach efforts before starting its Kickstarter campaign.
ukuza launches thunderclap campaign for skelattack ahead of its kickstarter coming in april!
The January devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
tales from windy meadow - january update
December devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
tales from windy meadow - december update
We put on spotlight the work in progress related to the main map of Windy Meadow, the area where our Visual Novel takes place.
windy meadow - map development
November devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
tales from windy meadow - november update
Updates related to our plans and recent progress.
tales from windy meadow - october update
I working almost 8 years in Game Maker and I did over 20 games. And I can safely say that the Game Maker is my most favorite thing in the whole world...
game maker studio 1 and 2 assets
In the name of Moral Anxiety Studio I’m glad to announce that we currently work on our second story-focused video game project for Windows - Tales From...
tales from windy meadow - official announcement
Development blog #005 for my upcoming game, Project Bullets. Here I'll show the new rooster of characters (replacing forever the square with legs), some...
dev blog [#005] - new rooster of fighters, more visual effects and the dawn of physics
Development blog #004 for my upcoming game, Project Bullets. Here I'll show my new lighting engine, as well as some new characters, changes in the visual...
dev blog [#004] - new lighting engine, new characters, graphics and more
Development blog #003 for my upcoming game, Project Bullets. Updates in menus, code, and the addition of a character selection screen.
dev blog [#003] - character selection, menus and code
Development blog #002 for my upcoming game, Project Bullets.
dev blog [#002]
Development blog #001 for my upcoming game, Project Bullets.
dev blog [#001]
Well, that. Hey everybody, introduction to our game.
It's been a little while, but the Firstborn development blog is back! This week, we go in-depth with the three mighty factions at play in the world of...
firstborn lore breakdown: human, firstborn, unborn - oh my!
For this week's blog, we learn all about the upcoming Guardian hero and some of the abilities she can bring to bear against the Firstborn!
firstborn - guardian hero breakdown
With the release of Pre-Alpha 3 for Firstborn drawing closer, I decided to take one last look at the boss fight from the demo, this time in video form...
firstborn dev play: the unborn lord
For this week's blog we take a look at some of the new features that have come to Firstborn in 2017.
firstborn: new features video
This week we delve into the minds of the Firstborn as we take a look at the design behind their AI.
firstborn: designing the ai
YoYo Games announces the latest version of its GameMaker 2D game creation software.
gamemaker studio 2 announced; limited beta access available
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