GameMaker Studio 2 is the latest and greatest incarnation of GameMaker! It has everything you need to take your idea from a concept to a finished game. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment!

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Loads has happened since the last update!

The first thing to mention is this weekend we will have a booth at RTX and the following weekend we have a booth at EGX. So things are really exciting at the moment.


If you are attending either drop by and say hello.

We have also released a whole bunch of gameplay images showing content from later in the game. Including enemies boarding onto your ship:


Enemies with EMP blasts that disable parts of your ship:


And Enemies with ice attacks that slow down your movement around the ship:


It’s going to be a hectic few weeks with the expos, but I look forwards to seeing some of you all there.

Firstborn - Development Update and PAX Aus 2018

Firstborn - Development Update and PAX Aus 2018

News

In this Firstborn development blog, we look back over some of the changes and improvement to come to the game in the last year, and announce some cool...

Devlog 4 - Experiencing Our First Expo

Devlog 4 - Experiencing Our First Expo

News

We’ve had a fantastic weekend displaying at our first expo, the reception from the players was fantastic!

Devlog 3 - Our first expo!

Devlog 3 - Our first expo!

News

Its time to announce that Undercrewed will be displaying at PLAY Expo this weekend. So if anyone is around London UK come down and see us and give the...

New name, new beginning [Devlog #1]

New name, new beginning [Devlog #1]

News 3 comments

How all the troubles of past weeks turned into a good ending.

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ShaquitaChicken
ShaquitaChicken

To keep from from pixel being distorted when camera changes wxh do you use a shader to keep it together or just simply have texture interpolation on?

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