MaxPlay’s GDS is the only game development solution that combines a service-oriented architecture with a high performance runtime engine to give developers the power to collaborate, create, and operate games more effectively in today’s increasingly complex, global, multi-platform environment.

Add media Report RSS Maxplay's MaxCore Performance Flocking Simulation
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Description

MaxCore™ is a powerful n-core multi-stage data parallel multi-threading system. Shown here is a flocking simulation processing 10,000 objects over 6 cores at an avg of 134.9 frames per second.