The Enigma engine (also called the Blitzkrieg engine) is a game engine developed by Nival Interactive that is used in several real-time tactics video games, including their own games, Blitzkrieg and Blitzkrieg 2. Games that have utilized this engine include Blitzkrieg (with several stand-alone add-ons), Stalingrad, Cuban Missile Crisis: The Aftermath, Frontline: Fields of Thunder and Talvisota: Icy Hell, and World War 1. Graphics deliver realistic 3D rendered isometric terrain and details include seasons, climatic zones and weather conditions which can affect game play. Blood is present although it can be deactivated. The player has the ability to build pontoon bridges, dig trenches, lay mines, resupply and repair units or call in air support but there are no resources apart from warehouses which can be captured present in the game.

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Adding new 3D models to BK2
Blitzkrieg 2

Adding new 3D models to BK2

Blitzkrieg 2 Tutorial 4 comments

Tutorial on how to export new 3D models to a Blitzkrieg 2 game.

Prokhorovka
Blitzkrieg 2

Prokhorovka

Blitzkrieg 2 Full Version 2 comments

Battle of Prokhorovka for Blitzkrieg 2 - Full release

MWWII Mod
Blitzkrieg

MWWII Mod

Blitzkrieg Full Version 4 comments

This Mod is similar to the specific gameplay changes of Mission Kursk by Active Gaming. Mission Kursk contains many changes: -Soldiers have different...

Winners Use Drugs
Winners Use Drugs

Winners Use Drugs

Winners Use Drugs Full Version

Winners Use Drugs was a game developed by our programmer Joe in under 10 hours as a part of the "10 shitty games" game jam. This game is best described...