Aurora Engine
CommercialThe Aurora Engine was developed by Bioware as a 3D successor to Bioware's previous engine, the Infinity Engine.
DotNetTorque ("DNT") is a programming framework WinterLeaf Entertainment L.L.C. designed in CSharp and C++ to provide a collection of methods for allocating unmanaged memory, copying unmanaged memory blocks, and converting managed to unmanaged types, as well as other miscellaneous methods calls between T3D and CSharp.Dot Net Torque Customizer ("DNTC") is an application which scans your entire C++ looking for:
When DNTC finds one of the above definitions, it parses the information about it and generates a C++ Extern and a CSharp stub so the method can be called from a Dot.Net compatible language.The source code generated by DNTC can be distributed publicly provided that the distributor provides the generated source code free of charge.The source code ("DNT") can be distributed publicly provided that the distributor provides the source code ("DNT") free of charge.The DotNetTorque Customizer ("DNTC") cannot be distributed in any way shape or form.
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The Aurora Engine was developed by Bioware as a 3D successor to Bioware's previous engine, the Infinity Engine.
Game engine with the most advanced realtime 8-bit color software renderer on Earth. Retroquad has an 8-bit color renderer in substance, rather than style...
The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...
RSPIX Engine Also Known as the Postal 1 Engine, Is a Custom Engine for the 1997 isometric shooter called "POSTAL"