Highly evolved engine based on id Software technology, available under dual license (GPL, proprietary licensing for commercial use available).
Last weekend Doombringer EU cup #2 was played out and there were a lot of really close games. A lot of gratitude towards anyone and everyone who came...
Todays topic: using print code to hunt down bugs and logic faults.
Design notes, editor theory, descriptions, design philosophy, brush structure, sky boxes, entities (good and bad) and last / most, the player!
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