Highly evolved engine based on id Software technology, available under dual license (GPL, proprietary licensing for commercial use available).

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Episode 2 Reveal Trailer at Realms Deep 2023
Doombringer

Episode 2 Reveal Trailer at Realms Deep 2023

Doombringer

This weekend we had our first trailer reveal for Episode 2 on Realms Deep 2023 digital showcase. But we've also pushed a major update to the first episode...

Doombringer - Episode 1 released to Steam
Doombringer

Doombringer - Episode 1 released to Steam

Doombringer

It's done, we've reached the first episode release. The Grindhouse of Todelmer is the first of three episodes of 9 maps each. Filled with deadly enemies...

Netcode Overhaul, Crosshair Customization, & Duel3 Art Pass
Doombringer

Netcode Overhaul, Crosshair Customization, & Duel3 Art Pass

Doombringer

In anticipation of the DOOMBRINGER Americas Cup #1, Reki has overhauled the client prediction side of the netcode, as well as added some tweaks on the...

Quick and dirty trailer
Doombringer

Quick and dirty trailer

Doombringer 2 comments

We made a quick and dirty trailer showing off some of the game play testing in the penultimate episode 1 map E1M7.

State of the game - Coming up on Steam release
Doombringer

State of the game - Coming up on Steam release

Doombringer

Reviewing what has been going on with the development of Doombringer during the last few months. Doombringer is coming out very soon.

Doombringer featured on Realms Deep 2020
Doombringer

Doombringer featured on Realms Deep 2020

Doombringer 2 comments

Today Doombringer was featured on 3Drealms event Realms Deep 2020. We chose this moment to reveal our first trailer for the game.

DOOMBRINGER - Single player reveal stream
Doombringer

DOOMBRINGER - Single player reveal stream

Doombringer

After a lot of hard work, we are in a place where we think we can with confidence show off the impending Single player version of DOOMBRINGER.

Grindhouse - The Shaft
Doombringer

Grindhouse - The Shaft

Doombringer 2 comments

Showing off an example of speedrunning in the game.

Doombringer update stream - Showing what has been done
Doombringer

Doombringer update stream - Showing what has been done

Doombringer

Doombringer had it's first Youtube stream where we showed off the in game progress that has been done during the past year of development.

Progressing the game into Single player mode
Doombringer

Progressing the game into Single player mode

Doombringer

Aside from a few screenshots here and there on Twitter, this year has been rather quiet from Doombringer's development information. There were a slight...

Tournaments - EU cup #2 with Jehar of Tastyspleen.TV
Doombringer

Tournaments - EU cup #2 with Jehar of Tastyspleen.TV

Doombringer

Last weekend Doombringer EU cup #2 was played out and there were a lot of really close games. A lot of gratitude towards anyone and everyone who came...

Doombringer v 0.17 Alpha released
Doombringer

Doombringer v 0.17 Alpha released

Doombringer

This update brings us closer to making single player maps with basic monsters in the game and rudimentary support for Q1 and Q3 maps.

Quake c - trace and report

Quake c - trace and report

Server Side Coding Tutorial

Todays topic: using print code to hunt down bugs and logic faults.

ChaosEsque Anthology Release 100

ChaosEsque Anthology Release 100

News

The Team is here, a year later, to again wish you a Merry Christmas, and bestow an early Christmas present: After years of constant, grinding, development...

A Dark Place... Update 2

A Dark Place... Update 2

News 5 comments

News and update about the new things that we are doing in the game,some exterior work,and some great and cool features.

A Dark Place... Update 1

A Dark Place... Update 1

News 3 comments

Big update with great news about the game and the new things that happen in this update time.

Introducing: A Dark Place

Introducing: A Dark Place

News 5 comments

This is the oficial introduction to A Dark Place, a survival horror adventure game from CatGazing Studios, powered by the DarkPlaces Engine in all his...

Trials and Tribulations

Trials and Tribulations

News 2 comments

Well penned article by James Long details much about the quest for better Quake C!

ChaosEsque Anthology Release 76

ChaosEsque Anthology Release 76

News 1 comment

The ChaosEsque team has been working this last week to bring you more building options (domes, more furniture, more stone types, etc) as-well as a new...

Videos of Quake related work

Videos of Quake related work

News 1 comment

Youtube Channel showing videos I have made just for Quake

ChaosEsque Anthology Release 75

ChaosEsque Anthology Release 75

News

Greetings again from the ChaosEsque Team, in time for the beginning of the holiday season! It has been awhile since the last announcement, but in that...

Bombs and Close-Range Combat
TigerCake

Bombs and Close-Range Combat

TigerCake 1 comment

You have a problem? I got a bomb! I think they said it was called a Dynamite!

The Aliens Again?
Blaze

The Aliens Again?

Blaze 1 comment

This time there's hundreds of them! All ready to rip you apart.

ChaosEsque Anthology Release 43

ChaosEsque Anthology Release 43

News

Greetings fellow gamers. Much has changed since the last news was posted. ChaosEsque Anthology has now reached Release 43. There have been new weapons...

Chaos mod mark (II) - "the Archons"

Chaos mod mark (II) - "the Archons"

News 3 comments

"the Archons" - where is it? This is the coming 1.2 beta release update!

First Update
Melatonin Man

First Update

Melatonin Man

Hello everyone, here are a few tracks for the OST of Melatonin Man and an early gameplay video showing off a few weapons/animations. Enjoy

Into the Techno-UltraPony-Hive
TigerCake

Into the Techno-UltraPony-Hive

TigerCake

Just like walking in the park... filled with monsters with big teeth and sharp blades. Uh-oh!

Running and Gunning
TigerCake

Running and Gunning

TigerCake

Turning the tables and showing gameplay with the first enemy called a Nailer.

qc++ macro #define framer(...)

qc++ macro #define framer(...)

Server Side Coding Tutorial 13 comments

Replace the default quake-c frame macro with this slick piece of code.

Dragonants
TigerCake

Dragonants

TigerCake

Ready to run and jump around with some weapons and stuff.