CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

Post tutorial Report RSS CryEngine 3 SDK (Sandbox) Tutorial part 15: Layers [HD]

Hi, CyberGameArts here with the 15th Cryengine SDK tutorial. Today we are going to look at Layers, a concept that allows a development to have nicer workflow and enjoy the gift of organization. To create a layer you have to go to the layers tab and click on new Layer. Be sure to have external checked on so you can see that Layer you made in your Install directory!

Posted by on - Basic Mapping/Technical


Hi,
CyberGameArts here with the 15th Cryengine SDK tutorial. Today we are going to look at Layers, a concept that allows a development to have nicer workflow and enjoy the gift of organization. To create a layer you have to go to the layers tab and click on new Layer. Be sure to have external checked on so you can see that Layer you made in your Install directory!

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