CrowdCore is a game engine currently in development and written in C/C++ with Python server as backend. Few of the features are sound, AI, component and client-server networking system. It currently runs on DirectX 9 platform with HLSL and CG shaders support. Upcoming Game Title(s) Project: Zero Hour

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Add media Report RSS BSP Maps Support (view original)
BSP Maps Support
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Description

Support for BSP Loading Levels and Maps, with Anti-aliasing and Mip-mapping shown here.

Credit(s): BSP/PK3 map taken from www.sst13.de [Circle of Death CTF Arena]