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I developed it as a base for my games, currently supports Windows, Mac, iPhone/iPad/iPod Touch
After a few months I finally had the time to make how multi-platform the engine really is and decided to grab Vizati code and make it run on Mac.
mac port alive and kicking
We've been working on our engine to to bring all features to IPhone and IPad, it's now around 90% complete.
update on iphone and ipad support
The support for IPhone/IPad is now a reality. We've ported the engine for running on IPhone and IPad.
basalt running on the iphone
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