App Game Kit is a powerful game development engine, ideal for Hobbyist and Indie developers. Choose to code in the easy to learn AGK BASIC or use our libraries in C++ & XCode. Write your code once and deploy easily to multiple mobile & desktop platforms. If you're a fan of our Dark Basic range of products then you will love the AGK. With it's easy to code syntax, combined with a fast and reliable gaming engine, creating game apps across multiple devices is now a cinch. You can also code in C++ and call our library of commands. So AGK will suit both hobbyist and professional developer. AGK supports Windows, Mac, Linux, iOS, Android, Raspberry Pi and HTML5.
Users wants blood and gore but store fronts dont like it that much.
How hard it is to be a one man indi team and publishing on many hardware.
The universe is a big place and the forces of oppression will not be defeated so easily. In this article I give an update of progress so far and look...
Version 1.04 of Rush to Adventure brings a bunch of bug fixes and other minor improvements. And for a few days get it at 50% off during the mid-week Swedish...
Version 1.03 adds support for Steam Achievements and a bunch of other fixes to the game. And don't miss the 40% off sale ending this weekend.
In this article I talk about the universe of Rogue Machine beyond the confines of the grey corridors of the main game
This article is all about the player character, weapons and equipment.
Summary of the work I've put into updates #5 to #8 over a 2 month period. Special focus on Update #8 being the update for the last month's effort.
Retro fantasy speedrunning adventure Rush to Adventure has been released on Steam for PC. 10% off this weekend. Demo available both here on IndieDB and...
One month after the initial relase of The Vacuum I summarise the changes made in the last four updates.
From a dome headed grunt to a sword fighter who shoots lasers from their eyeball head, this article takes you through the basics of the opponents in Rogue...
Good levels are tricky to design so why not just procedurally generate them? Well, as it turns out, it's not that simple and still requires a huge amount...
Rush to Adventure hits Steam Greenlight after over 5 years in development. A new trailer with sweet retro NES style music has also been released.
Rogue Machine can be played using either a keyboard, gamepad or touch screen. In this article I explain the basics of how the game works and how my dislike...
Rogue Machine is a third person action roguelike or possibly a roaming beat-em-up. Apart from that I have very little idea what I'm doing.
I've finally gotten the networking code finished! This wraps up most of the features of the engine and just leaves me with asset creation.
After taking the Summer off, I'm back working on Skyway. New Beta Release!
Hover Car Race Challenge Accepted! Has been given an update for windows and released on Google Play.
Finally back working on this game! First Beta demo is now up for download!
Almost finished, but got a slight problem with the programming language that i am using.
Finally! The game was released on Android today. A tribute to "brick racing" and Road Fighter.
The thrid major update of the game: 9 new craftable items (including 4 new weapons), 2 new enemies, 2 new playable crimes, a completely new explorable...
Beta two for Windows and Linux is now available on itch.io. This beta brings additional content (1 new explorable section, 2 new weapons, 1 new game mechanic...
Invaders of the 29th Dimension is now available for free on Google Play.
First beta versions available to download for Windows, Linux and Android Tablets.
Development has been slow due to college life, but we nevertheless push on. Some great progress has been made since the inception of this title. This...
Diversion has received its first major update to expand on the original concept. The previous 5 updates focused on adding the core functions, improving...
We are adding a steam punk themed level texture and characters to the game.
This update shows some of the updates to our game engine. They will be in the next alpha demo release coming soon.
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