Latest version at 10.10.2010. Released: 09.05.2010 Changelog - third attack on 357: inferno capsule (python.cpp, weapons.h) - fourth attack on 357: HE capsule (python.cpp, weapons.h) - bug fixed: stuck in weapons/ammo (weapons.cpp) - gauss cannon velocity depend by ammo charge, and has another fly effect (gauss.cpp) - snarks improved balance (squeakgrenade.cpp) - bug fixed: no more turrets reactions on the hornets (turret.cpp) - "Nuke Bomb" message replaced on "Nuclear Missile", rebalanced damage and bugs fixed (gauss.cpp) - improved Health/Armor chargers and limits (healthkit.cpp, h_battery.cpp) - all instances of owner deleted when disconnected - player spawn more safe (player.cpp) - new console command: mp_allwep. Default 1. - added visual effects to a lot objects. - player ghost cant run on ground (player.cpp) - any gibs deleted after few sec's (combat.cpp) - in zoom mode for glock, launched fast grav-core with red trails. More damage and radius, needed 5 ammo.(hl_wpn_glock.cpp)

zxc-mod 1.33
Guest - - 699,344 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.