If you see big, red error models instead of zombies, please use this patch to fix. Place this in the mod directory. Be sure the "npc_replace_model.txt" is in the \scripts folder.
Wow could you guys be any more brief on what this is about?
Im still gettin errors :(
Did you make sure the file is in the correct folder? Do you have Delta 5 installed and Delta 5.5?
I downloaded this and put it in the scripts folder, I still get error signs for zombies. I have 5 with the .5 patch.
Thanks for this fix :). I added some additional realistic zombie sounds too :D.
the fix dont work for me and yes i puted it in scripts and the file is there its just dont work...
where do i extract this to???
It works for me, there no big errors, the zombies work fine but ravenhom always seem to still have the big error text
ok the zombies dont appear as big red erorr models in highway 17, sandtraps, nova prosket, entanglement, anticitiizin one and follow freeman
i get this weird crash when i play ANY SMOD error message has the word "Vertex" init i will find the full message later ok brb soon
Cool mod!
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Wow could you guys be any more brief on what this is about?
Im still gettin errors :(
Did you make sure the file is in the correct folder?
Do you have Delta 5 installed and Delta 5.5?
I downloaded this and put it in the scripts folder, I still get error signs for zombies. I have 5 with the .5 patch.
Thanks for this fix :). I added some additional realistic zombie sounds too :D.
the fix dont work for me and yes i puted it in scripts and the file is there its just dont work...
where do i extract this to???
It works for me, there no big errors, the zombies work fine but ravenhom always seem to still have the big error text
ok the zombies dont appear as big red erorr models in highway 17, sandtraps, nova prosket, entanglement, anticitiizin one and follow freeman
i get this weird crash when i play ANY SMOD
error message has the word "Vertex" init i will find the full message later ok brb soon
Cool mod!