Some ship and stations added, a little re-balancing.
Effects tweaked.
Saved games should work in some cases, but new ships will not appear in stations.
S-Foils not fixed yet.
Several new ships added, a lot of restructuring done, unfortunately Save-games will not work.
ATTENTION! Video tutorial on installation and S-Foils check, just a quick rushed video. youtu.be/3_szXRSWjtA If you like my work please donate a few cents to help me free up time for this and keep this project alive. igg.me/at/mikhailskatchkov/x/12828366 This update has new-content, lots of bug fixes . NOTE For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)B-Wing S-Foil not possible yet, in 0.96+ only) after pushing the key you assigned you'll see a message at the bottom "Bounce Activated"[/color] Instructions for S-Foils video youtu.be/vdwxbOjSuR8.
changelog 0.9.9
Added: Victory II class Stardestroyer, previous Victory now a class I with missile tubes on sides only.
Added: Nebulon B Carrier
Added: Nebulon B2 Frigate (Imperial)
Added: Tie Silencer (Temp low poly model for now)
Added: Tie Bomber "Punisher".
Added: Acclamator (civial republic type for Corporate sectror)
changed: Imperial Shipyard and Equipment dock now have their own models.
updated: Y-Wing Cockpit.
Updated: man textures tweeked a bit.
changed: SSD resized 60% scale
Fixed: B-wing weapons not firing.
changed: reassigned many ships to correct slots
changelog 0.9.85
added: CODEA Weapon System Libraries (latest) should fix any issues now.
fixed: X-Wing T-70 S-Foils Script fix by Jonathan_A
Added: Nebula_Class Star Destroyer
Added: CHF (Corellian Heavy Inetrceptor) 2 variants.
Added: Mon Calamari M4, uses "Mako" as the name for now.
changed: Weapon tweaks
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If you like my work please donate a few cents to help me free up time for this. Indiegogo.com
Nice update! Will check it out this week. :D
OMG
Wait a week or so for the first minor patch Cap'n! :)
Use the latest winrar to unpack.
....hence...the problem :(
7zip is also free and works fine.
Im using the free version
it didn't let me unload it I useding a laptop to unpack didn't let me places on my folder
This is the most amazing thing since sliced bread. But mah stock markets are broken. I get it, theyre OP. 1 or 2 seems more than fair. Installed the market patch, dumped em in with the normal lot, and no good. Any advice? Google hasnt been helpful so far, and i feel like im missing something P.s. I cant imagine how much work this mod has taken; you and your contributors are awesome for doing it
Mik already stated that there's going to be a few patches real soon, first one being stock market restorations, if I read correctly.
This is such an amazing mod.The models are so well done, cant wait to have a big fleet of star destroyers.
What is the chance you give the player there own sector and/or doing A [MD] to complete or missions (taking into account shady business missions too)
Not sure how tom give the player his/her own sector.
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У меня есть маленькая проблема с установкой мода. При начале новой игры когда прошла загрузка, нет не одной надписи, меню игрока полностью пустое и сразу же происходит вылет. Помогает только удаление 13 cat и dat файла, в чем может быть причина.
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does this mod replace the base game hud? if so which cat/dat file is it? i wanna replace it
12 or 13, cant remember right now.
Does this require Albion Prelude or will it work fine with TC?
Requires it
Have A-Wings been given access to Concussion Missiles yet? In the lore, this was their main secondary weapon.
Havung trouble finding the nebulan carrier and some corrlian classes iknow they where in otas hq in a second ship yard (the sector had 2 otas ship yards and one allience) i can only find one otas ship yard near the east gate has the other one moved from the south west?
the doesn't work for some reason, I followed the instructions put when I launch the game it just launches vanilla x3 help pls.
Which instructions? There are some on youtube that work better than the ones on here.....
I cant load my old savegame from the vesion before that patch, is that normal?
"Guys, there may be some save game problems, if you wish to carry on with your game, save somewhere in one of the following ships x-wing a-wing, Y-wing, Tie Fighter, Tie Bomber, Tie Interception, somewhere with low ai ship activity.
and just in case do another save , sell all your ships, leaving one of the ones mentioned earlier.
One of my saves worked, good luck."
i dont know if this has been fixed yet, but the acclamtor TL's weapons are bugged , only half of them fire from the correct spots the rest come from outside the ship from either behind or in front of it
It was mentioned in the bug list for the previous version, which Mik is still working through.
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Hi mik
how are you doing...
i was watching the other day egosoft's presentation about x4 foundation and i couldn't stop thinking how this game could it be, if someone like you, completely change it to star wars ?
Hi Inoch,
Not too bad, working too much though.
Ive been waiting for x4 for years ;) to make a proper Star wars sandbox)
You just read my mind mik. Have a nice day friend.
Are T-70 sfoils supposed to be causing 0.9.85 to hang?
Unfortunately yes, only the t65 x-wing s-foils work correctly at the moment.
hi just downloaded the mod and its amazing but ive no models for any of the yt-1300's i used 7zip to extract but while extracting i got x terran conflict\addon\error 05.dat,08.dat,11.dat
Ooh those are very important cat/dat, try use the latest version of winrar.
I used the 7-Zip 17.01 beta (2017-08-28) for Windows from here 7-zip.org is this the latest version? Tried the 16.04 aswell and leep getting 1.C:\administrator\Desktop\x3Ap_star_wars_mod_0.99.rar
2.data error x3 terran conflict\addon\05.dat
3.data error x3 terran conflict\addon\08.dat
4.data error x3 terran conflict\addon\11.dat
could you email me those 3 dat files to see if replacing them solves the problem?
can anyone email me the 05,08 and 11 dat files if the working the ones i downloaded dont work properly
I could when I get some time, but I still have to compress them with he same program.
Try redownload the mod, its working for others ok.
cool ill try another download at the weekend and if u get a chance to compress them in the mean time just send us a msg thanks
I have been playing the mod and I come to get in my new shiny star destroyer for the first time and it is see-through, I took a look at the AI star destroyers and they are the same, I can see stars through them, any fix for this?
what? that sounds strange, post a pic in bug forums
Moddb.com
You may have corrupt install.
Thx dude for this amazing mod.
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i have non stream version too do fresh install then installed X3AP_Update_3.1_2 then x3ap bouns pack and just copy and paste everything over the mov s t and sound track should copy and replace everthing in x3ap folder and the addon should copy and replace the addon folder i have 13 cat dat files in main folder and 13 in my addon folder just use the X3AP in the x3ap folder to launch, i just extracted to a empty folder then just drag them into a fresh install and copyed them over n hit yes to replace when asked
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me too got errors in 05 08 n 11 cat n dat files u use 7zip?
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even with the errors i got the mod still runs only things ive noticed is some ship models missing and appear invisable all but one of the yt-1300 variants and few other ship types x-wing etc and that alot of the trading stations cant be docked at show up as laser tower icons with no models and the galaxy map have no lines connecting systems but its still playable i think it most be down to the errors i got when i extracted those 3 cat dat files try installin anyways should still be playable other then wat i mentioned its the best star wars mod ive played for the x series by far
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