I previously played this map couple of times last year ago but I couldn't make much of a thought of it for the time until recently. Anyway, The demo version is pretty good. I really dig the aesthetics which I could say the same with the gameplay and the map is just really nicely made. The bonus area is a pretty nice touch after 100% everything and I wish there will be more in the future.
I hope you continue working on this despite it has been almost a year later after the demo version was released.
Thank you for your feedback. Progress tends to be on-and-off from time to time, while other times development will be very active. The bonus levels are definitely going to get better as time goes on. Apart from figuring out how to implement new features (still learning new things with regards to ZScript), I'd say that mapping for the main missions is what tends to take the most time.
Only played a wee bit on the map so far, and did exploring. Your map is beautiful, just as the the wad will be. Cheers! :)
Thank you! Glad you're enjoying it so far. 😁
I previously played this map couple of times last year ago but I couldn't make much of a thought of it for the time until recently. Anyway, The demo version is pretty good. I really dig the aesthetics which I could say the same with the gameplay and the map is just really nicely made. The bonus area is a pretty nice touch after 100% everything and I wish there will be more in the future.
I hope you continue working on this despite it has been almost a year later after the demo version was released.
Thank you for your feedback. Progress tends to be on-and-off from time to time, while other times development will be very active. The bonus levels are definitely going to get better as time goes on. Apart from figuring out how to implement new features (still learning new things with regards to ZScript), I'd say that mapping for the main missions is what tends to take the most time.