Wolf3D in G Minor, except if it was MacWolf. Requires Wolf3D 1.4 and the latest LZWolf.
This is yet another frankensteining of 2 of my mods for zesty effect, giving G Minor the ol' Mac treatment. This replaces actors and textures
with their MacWolf counterparts, using EC_Mac_Family as a base and filling the missing assets with stuff from Wolf3D HD. Now you can play this Mac
style, with front facing guards, different damage calculation and 128x graphics!
INSTALL INSTRUCTIONS (WINDOWS):
Buy the full version of Wolfenstein 3D from GOG or Steam, or dust off your old floppies
Download the latest LZWolf binary (https://wolf3d.net/lzwolf/)
If purchased from Steam/GOG, LZWolf should autodetect your game files. Otherwise, dump all files with the extension .wl6 to the same folder as LZWolf
drag and drop the pk3 to LZWolf.exe, or alternatively run from command line with 'c:\path\to\lzwolf.exe --file Wolf3DGMinor_HD.pk3'
INSTALL INSTRUCTIONS (MAC):
follow steps 1 and 2 from the Windows instructions, however download the Mac binary instead
put all .wl6 files in ~/Library/Application Support/LZWolf
Open a terminal window
Drag your LZWolf binary into the terminal window
at the end of the path, type \Contents\MacOS\lzwolf and press the space bar
drag the l_m_p pk3 to the terminal window
curse Blzut3 for breaking drag and drop support
You're on your own for Linux, as no binary packages exist at the present and you must compile from source.
The compile instructions for ECWolf work perfectly for LZWolf as well,
however you must (obviously) pull the source from the LZWolf bitbucket instead.
Map, Title screen/Credit screen, IMF Conversion - AstroCreep
Bosses - generated using Wolf3D Boss Generator by Dunkelschwamm
Music - Beethoven, Erik Satie
Special thanks - other modders
128x sprites and textures by iD Software
PC style 128x textures and sprites from ZDF Wolf3D 128x project
edited by AstroCreep
LZWolf by Linuxwolf
Edited by AstroCreep
PK3 Compilation and DECORATE scripting by AstroCreep