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Over 40 Levels by William Gee. 4 FULL singleplayer Episodes and 1 dukematch episode. + Lady Killer level

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WGMEGA v6.2
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SPY-maps
SPY-maps - - 2,906 comments

Not sure how to get this one working.
Placed the WGMEGA folder inside eduke32.

D:\Games\Duke Nukem 3D Atomic audition\eduke32\WGMEGA

Started eduke inside Duke, and choose WGMega to start up with.
I see it under custom map, but there are no maps to start.
What am I doing wrong?

Leon


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WilliamGee Author
WilliamGee - - 201 comments

Does this help?

Media.moddb.com

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ZedSlayer
ZedSlayer - - 9 comments

I got a current snapshot, EDuke32 r10066-6ae3c8317, and loading the custom content directory, I see it loads the folder, and I can see a new title screen but all the episodes are the regular Duke Atomic ones, not sure if this is an issue with the snapshot or my setup

EDIT: Seems having the Duke3d CON files in the eduke folder was overriding the content loading, I dunno why

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WilliamGee Author
WilliamGee - - 201 comments

Yeah that happens, and is why we need folders to hold different mod content like the con files. The main dir really only should have usermaps.

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neophus
neophus - - 573 comments

thanks, it happened the same for me, deleting all the .con files make it working no thanks

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mielatenas
mielatenas - - 10 comments

does the sounds of SP space levels load on the other chapters?

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WilliamGee Author
WilliamGee - - 201 comments

Each chapter has its own related sounds.

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Guest
Guest - - 689,065 comments

Hello, the maps in general are insanely nice, you surely put lots of love and dedication in them!

I'm a bit confused though, i hope not only me (lol), i already have some old releases like WGRealms and WGRealms Siegebreaker.
Also WGCity, WGTheAbyss, WGfang, WGSP 1-2-3, WGSpace3redux, WGAlienX.

Does this WGMega has all the said content in it or does it lack something?

I would like to delete the "clones" and keep the updated ones, usless there is something in the old ones that deserve to be kept.

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WilliamGee Author
WilliamGee - - 201 comments

Everything in the WGMEGA pack is the most up to date stuff, just use this and not the single maps, this pack also includes new sounds and skyboxs.

Siege breaker isnt included though as its a TC.
This includes WGABYSS/WGSPACE/WGREALMS/WGCITY/WGFANG/WGDNF/WGDM MAPS
All in 1 pack. Just delete your old versions of that content.

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Guest
Guest - - 689,065 comments

tienes que tener la carpeta wgmega, no mescles el contenido de esta con tus archivos pues sobreescribiras el archivo de paquetes. ya con todo en su lugar, arrancas el eduke32, ahi tines dos opciones o dos ventanas, en la primera seleccionas la edicion atomic que es con la que iniciara el juego, en la ventana de abajo, la que dice none, seleccionas la carpeta wgmega, que es donde se agarraran los datos, le das aceptar y el juego arranca con los nuevos episodios.

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Gleb_AA-Gun
Gleb_AA-Gun - - 1,006 comments

Not a EDuke32 savvy person, or Duke3D mod install person but like... does it work with like mods that chance XYZ things? Like play this mega pack within a Duke3D mod.

Sorry, I'm just not good at dealing with mods for Duke3D

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WilliamGee Author
WilliamGee - - 201 comments

Some mods will work with this such as highres texture packs, sound packs and voxil packs, but it wont work on big projects like AA or AMC.

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smuel1101
smuel1101 - - 2 comments

Nice mod my friend! also had to move the con file for episodes to show up :)

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WilliamGee Author
WilliamGee - - 201 comments

Thanks!
Yes if there are any loose con files they will overwrite the mod.

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Dynamo128
Dynamo128 - - 979 comments

Thanks WG for your stellar mapping output of recent years!

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Metaltooth
Metaltooth - - 2,664 comments

Question, how do you install this for Alien Armageddon?

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WilliamGee Author
WilliamGee - - 201 comments

Download this pack for AA and follow the instructions.
Moddb.com

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Guest
Guest - - 689,065 comments

No Raze compatibility at all?

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WilliamGee Author
WilliamGee - - 201 comments

I don't use Raze but I have heard people play this on Raze, so try it out.

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plazma82
plazma82 - - 71 comments

is there a way to get this to work with kick *** duke?

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