New update for Voidstone Alpha File includes change log Check description for more details
Voidstone Alpha 4.0.11
Change log 4.0.11
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Skills
Raise Skeletons: now receives 10% of crushing blow and deadly strike (when summoned)
Bone Armor initial damage absorb increased from 30 - 60 damage and each point increased from 10 more to 20 damage absorbed
Impale starting damage increased and damage per level increased
->there is no longer a buff duration as it wasn't working correctly
->Damage resistance is now negative (penalty like berserk)
-> no regen, now does life per hit - starts with 6 and get 3 more per level and 1 more for every 50 vitality
-->tooltip not showing life stolen - will get working next update
Intensity: Fixed and adjusted - enemy velocity
-> Duration increased now by soft points as well (amazing skill for any melee build)
Sorc Cold Armors: no longer have prerequisites
Frozen Armor now has lowest defense of all armors but highest DR% and cold res
Shiver Armor now has the highest defense of all armors but lowest DR% and cold res and low damage vs attacker
Chilling Armor is in the middle of both but has highest damage vs attackers
Chain Lightning Energy synergy updated to reflect more targets hit and not more projectiles fired.
Fiery enchant weapon -
->Cast speed is now attack speed and goes up with skill level and not base point level
-> Fire damage now goes up by skill level and not base level
Grim Ward skill description updated to show correct stats for Voidstone
Warmth rate of mana recovery and recovery per level has been cut by half (now 10 per level)
-> if you want an extra boost of recovery use infernal stride (it is a temporary buff in Voidstone where 3.8 it was a passive)
Cooldown lowered for following Skills(all cool downs reduce by 1 frame per hardpoint - 25 frame = 1 second):
Cooldowns at level 0 -
Raise Skeletal mage - 25 frames
Frozen Orb - 22 frames
Blizzard - 20 frames
Teleport - 12 frames
Hydra - 22 frames
Meteor - 20 frames
Fist of the Heavens - 15 frames
Stun - no cooldown
Bash - no cooldown
Concentrate - no cooldown
Double Throw - 2 frames
Corpse Explosion - 20 frames
Hunt -Nephalem skill - 15 frames
Double Swing - 10 frames
Frost Hydra - 25 frames
Game play:
Rune rollback rate slightly increased for lower runes - meaning higher chance for lower runes to drop
Ingredient drop rate increased and rollback rate decreased (more higher tier ingredients)
Endurance and other special potion drop rate drastically decreased (should be forced to buy them more often than found)
Hp and mana potion drop rate slightly decreased (cant have everyone finding super healing potions every three monsters)
-> item drop rates increased
All vendors in Normal Difficulty, regardless of act, have maximum gold limit set at 25000 (Akara will no longer try and short change you because your char is a noob)
Lots of new unique and set item inventory animation to make your items seem more unique
Las Esen's tome skill points bumped back to 5
-> should have worked at six but caused quest to bug not giving reward
Parts rollback rate decreased
-> in NM and Hell you should find higher quality crafting ingredients
Adjusted missile speed for enemy necromages
-> inadvertently made their missiles faster last patch should be corrected now - please let me know
Items:
Edge runeword has been nerfed - now give 1-10% lower vendor prices not 15% guaranteed
Added new Sorc class specific Off hand - introducing the Focus and Codex
-> get bonuses like sorc orbs with some minor block and defense stats (more focused on attack power)
--> uniques and sets will follow in first content update patch in the future
--> no animation for held item yet but it will function as normal
Tier 4 - 6 items can now be upgraded via cube recipes
-> treat T4 as normal-> T5 as Exceptional -> T6 as Elite and use vanilla recipes for upgrading Uniques and Rares
--> Tier 3 to Tier 4 cannot be linked without rerolling item so it has not been added
Tons of new item inventory images for uniques - let me know if any look glitchy or have transparency (see through) where they shouldn't
Assassin Weapons and Forearm bows and Druid Pelts and antlers has been disabled until further notice
-> if you still see some spawning let me know the exact name of base item and i will disable
->this will allow drops to be more geared toward available characters
Low level uniques and sets have received some boosts
-> I will continue to review items and their usefulness and adjust accordingly before i add new items in future
--> does not effect items already found
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
REALLY LOOKING FOR HELP ON THE LAST ITEM HERE - THERE ARE 1000s OF UNIQUES AND SETS TO REVIEW
---> I want it to be rewarding to complete a set - even a low level one - or to find a new unique at any level
-----> Remember that first CoA or perfect Maras you found in a ladder back in vanilla -I want that to be how it feels
Latest Discord link incase anyone needs: Discord.gg
We don't get the Discord link working here. This Mod is Great! Only we experience game crashes at blood raven, tower, barracks.
Even in Single player it happened. We use D2SE without Plugy and 1.13c
EDIT: With Plugy On the crashes seem to be gone! Funny, cause most of the time in other mods Plugy did causes crashes so we didn't use it at first...
Try this link, expires in 24 hours Discord.gg
If you can please join the discord and also there in bug section paste the errorlogs would be amazing..
Also in discord can put screenshot of error, maybe it is something else and not mod.. we can help np
Peace
Hey man, great work!!
I am totally loving the high resolution in DDraw.
And for the first time i got no darn double error popups
when exiting from D2SE!! Wow!! How did You get that ?
Man, how slow does the character walk ?!! :(
I'd love a bit more speed in walk :P
Just for note, i've noticed a couple of weird behaviour:
1. in character creation screen there's no Assassin and no Druid to select
2. i have strange result when using shared money (doesn't work so well)
I am using "Voidstone_Alpha4.0.11.12"
Thanks so much! Keep going so good!
-z-
Hey Z,
About the movement, the heavier the armor, the slower you move :)
Light Armor has less movement penalty, and barbs eventually get increased speed which helps counter the movement penalty and once you get some movement gear it gets better
Hehe
Alot of deeper mechanics at work
Peace
Hey Zebbie,
Join our discord :)
Also Druid and Assassin are not yet available L)
Like Vanilla D2 5 classes for now
Peace