This release features a new campaign, new units and several bugfixes.
Hello! A new campaign is ready!
I want to give my thanks to Brian Brown who wrote the original story and the dialogues.
Big thanks also to Peter Jesson for his contribute to the game's soundtrack.
- 1 new campaign (Guile and Glory: The Assassin's Tale)
- 1 new unit (Magitech interceptor)
- 4 new maps (Swamp small, City street, Mountains small, Caves lair)
- 3 new battle themes
- Pressing 'A' now centers the visual on the active unit
Extract and play, no installation required.