Description

This is it, finally here, the Ultimate Apocalypse Grand Release! Boasting many, many more features than ever before, such as: Relic units and Titans for ALL races, plenty of AWESOME never-seen-before units and fx, all new win conditions, and countless more. Need help the installation? Click "Read more +"

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(OUTDATED) Ultimate Apocalypse Grand Release (1.7)
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MechaKat
MechaKat - - 144 comments

Yesssssh!

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

UA Grand Release 1.71 will be fixing all bugs known and reported in version 1.7. Most bugs you will see in version 1.7 will not be seen in 1.71.

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tano2885
tano2885 - - 36 comments

NO LOAD CAMPAIGN ONLY WORKS SKIRMISH MODE. WHAT CAN I DO??

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Excogitatoris-Logica Author
Excogitatoris-Logica - - 2,755 comments

You can install Tyranids 0.5b2 Moddb.com
Daemons 0.96 Moddb.com
And use less caps ;P

P.S.: If you meant the Kaurava campaign that's getting fixed for 1.72, as of now that feature is out of order :/

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tano2885
tano2885 - - 36 comments

I installed the two mods but still does not work, the module requires demonhunt mod but can not find and objective point that either. I can do?

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Please read our FAQ thread.

Moddb.com

Thank you.

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tano2885
tano2885 - - 36 comments

where I can download objetive point 1.7??? Thanks

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Excogitatoris-Logica Author
Excogitatoris-Logica - - 2,755 comments

Be sure to check out the installation tutorial Moddb.com and demonstrative video Youtube.com for reference.
If you do not have the Inquisition Daemonhunt mod installed you can download it here: Gamefront.com
or here: Filesmelt.com
Also, install it according to the instructions on the tutorial (basically, don't include its version of Objective Points)

Objective Points is included with the Grand Release, however there's a more updated version here: Mediafire.com
Erase any previous Objective Points folders before extracting the newer one.

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makiyu1019
makiyu1019 - - 63 comments

Sorry of the interruption. do u have another link for the Demons0.96 mod?... cos the mod on both forum and moddb are now deleted

>reinstalling the UA again after the old harddisk corrupt<

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Guest
Guest - - 688,627 comments

Well what other campaign is there???

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nr14
nr14 - - 96 comments

Daemons is pretty unbalanced, their super-weapon, the warp storm is it? Is far better than for example the tau's ion-cannon.

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RoyaLSynteK
RoyaLSynteK - - 162 comments

Well... If you consider the time-consuming & resource-consuming costs of reaching to such an advanced stage of technology... Is it really OP? Nah. Unless you´re using cheats (lol.)

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nr14
nr14 - - 96 comments

Wh... What? Dude, it's as easy for deamons to get their superweapon as the tau, even if the tau would fire all the ion cannons at once it wouldn't destroy a terminator squad.
The deamon's superweapon is broken in comparison, if you use it one the enemy's army it's pretty much instant win.

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Zamio
Zamio - - 35 comments

Exactly. I was playing Skirmish and the CPU used Warp on me. My entire base was destroyed. And any unit that was there died. Instantly. It really is an Instant kill weapon. Luckily I was able to get off a Nuke before that happened so they were screwed.

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

It is the global nuke, fyi. Hard to get, and cheaper because it is a lot less powerful than other races global nukes. However, I've nerfed it in the 1.72 patch.

And these are Daemons you are talking about. Terrible dark gods of Chaos.

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Rogue343
Rogue343 - - 1 comments

Agreed
Althrough to make it fairer, you could have put a randomness gen on it, and make it hit something else entirely (like their, or an allies base?)

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Guest
Guest - - 688,627 comments

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Daemons nuke is not broken, it is just slightly op and costs less than other factions. Fixed in 1.72.

In reply to nr14

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kdub40k
kdub40k - - 164 comments

they are deamons and have the infinite power of the warp at their disposal

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nr14
nr14 - - 96 comments

Oh yea, sure, and a single space marine is as good as 10000 guardsmen.
If you only listened to fluff then the game would be turned-based and the blood ravens would be replaced by the ultramarines.

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Exaggerated much? Dood, it is a simple fix, no need to rant about everything.

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Predalienator
Predalienator - - 1,327 comments

Gamefront gives me an error :(

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KhaZix
KhaZix - - 32 comments

Me too :S

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Excogitatoris-Logica Author
Excogitatoris-Logica - - 2,755 comments

Updated with numerous mirrors for pretty much everything.

Yes I am aware this reply comes a couple months later xP

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Crap.

Here try this. Forums.relicnews.com

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ralph777
ralph777 - - 640 comments

Ya'.. so does the other mods who has in Gamefront.. =d
I suggest to upload it in 4shared or Mediafire.... =D

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sydvirkeithyagonia
sydvirkeithyagonia - - 28 comments

can anyone add the tyranid mod the latest one in mediafire?pls cant download it anywhere

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mido.madara
mido.madara - - 251 comments

that u very much gamefront is working great ..........downloading

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Fady222
Fady222 - - 13 comments

i also can't download the tyranid mod from gamefront

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Kornet555
Kornet555 - - 221 comments

AWESOME!!

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Deuce_Savage
Deuce_Savage - - 2,585 comments

da Best!

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Okay, so what needs patching?

Install issues
Crash to desktops???

What else, feedback needed!

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jpmarine
jpmarine - - 2 comments

I cant get the new races to open.
I even tried re installing everything. All it says failed to activate requested game.

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105kg
105kg - - 45 comments

i get the same thing. this sucks

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Please read our FAQ! Or installation instructions. It tells you why it does not activate.

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DreadedKhorne
DreadedKhorne - - 161 comments

i am confused i cant see where to build the triolith and the star crusher musta mezzed up somefing

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DreadedKhorne
DreadedKhorne - - 161 comments

datz na fair da reaver titan iz thumpin big while da triolith iz not here ta show em hoz da biggest muddathumper of all

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zacharygriffee
zacharygriffee - - 3 comments

The honor guard on necron side has messed up unit description.

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

lol... ok

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Guest
Guest - - 688,627 comments

Is it me or is the Tyranid hive defeat not working? WIth Annihilate rules you have to kill all builders but the Tyranids builder is hidden. Iv had all my units and buildings destroyed but was still alive due to the hidden builder "Hive Mind." I must be missing something.

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asero999
asero999 - - 53 comments

whre is torrent link?

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Deuce_Savage
Deuce_Savage - - 2,585 comments

Arnt some of the races such as Space Marines supposed to have 3 to 4 different Titans - Hound, Reaver, Warlord & Emperor? Did notice some bugs too but forgot to jot it down. Going to play some more.

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BagaturKhan
BagaturKhan - - 7,873 comments

i can`t download it. please make the torrent file (BitTorrent)

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daemontools00
daemontools00 - - 34 comments

I CANT DOWNLOAD ANY FILES EXCEPT FOR THE IDH!!!!

PLSSS HELP A LITTLE GAMER...

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Excogitatoris-Logica Author
Excogitatoris-Logica - - 2,755 comments

More details and less caps please.
Have you tried alternative mirrors? Currently you can download The Grand Release installer either in 5 parts from 4shared and Filesmelt, use a torrent magnet link, or the ModDB link posted on this very page. Look in the News section for the other links.
The Daemons mod is also hosted on Mediafire, Filesmelt and Gamefront. Here are the links for the Daemons mod (open the Spoiler): Forums.relicnews.com

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Guest
Guest - - 688,627 comments

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jose12
jose12 - - 8 comments

the warlord titan doesnt spawn on ultimate apocalypse map

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Guest
Guest - - 688,627 comments

Yo guys, loving the mod, just have one question:
am i able to play the soulstorm campaign with all the new units etc?
i ask because every-time i have ran it, the first level/attack i try to do comes up with an error
"fatal scar error"
i am able to do skirmish's fine so just wondering if this has been included in the mod or not, thanks :D
P.S. Great work on the mod!

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Lord_Cylarne
Lord_Cylarne - - 7,166 comments

Indeed, this little tiny issue is ALREADY fixed for 1.71. All you need to do is wait, and... tada!

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Guest
Guest - - 688,627 comments

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